Qt qtwebchannel - winarm32 port of Qt 6.9.0
  • C++ 77%
  • QML 20%
  • CMake 2.7%
  • C 0.3%
Find a file
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Qt Submodule Update Bot bd8526ac42 Update dependencies on '6.9.0' in qt/qtwebchannel
Change-Id: I550c9b619649ab9ade5b049cc786d16fd91418e4
Reviewed-by: Qt Submodule Update Bot <qt_submodule_update_bot@qt-project.org>
2025-03-29 00:31:19 +00:00
coin Make module ready for source SBOM checking 2025-02-20 16:07:08 +00:00
dist Add REUSE.toml files and missing licenses 2024-11-05 09:58:01 +01:00
examples standalone example: Fix non-shadow build 2024-07-03 15:18:34 +02:00
LICENSES Add REUSE.toml files and missing licenses 2024-11-05 09:58:01 +01:00
src Improve QML documentation 2024-07-11 09:41:38 +02:00
tests Correct license for test files 2024-04-04 08:22:08 +01:00
.cmake.conf Bump version to 6.9.0 2024-06-06 04:33:09 +01:00
.gitattributes Add gitattributes and gitignore files. 2013-12-20 13:01:06 +01:00
.gitignore Add .tag file and fix .gitignore 2014-07-02 14:40:18 +02:00
.tag Add .tag file and fix .gitignore 2014-07-02 14:40:18 +02:00
CMakeLists.txt Add the use of the qt_internal_project_setup function 2023-05-03 11:31:53 +02:00
dependencies.yaml Update dependencies on '6.9.0' in qt/qtwebchannel 2025-03-29 00:31:19 +00:00
licenseRule.json Make module ready for source SBOM checking 2025-02-20 16:07:08 +00:00
README.md Fixup documentation issues. 2014-08-04 14:52:07 +02:00
REUSE.toml Make module ready for source SBOM checking 2025-02-20 16:07:08 +00:00

Introduction

The Qt WebChannel module offers Qt applications a seamless way to publish QObjects for interaction with HTML/JavaScript clients. These clients can either be inside local Qt WebViews or any other, potentially remote, client which supports JavaScript, as long as a communication channel such as WebSocket is available.

Qt WebChannel uses introspection on the QObjects and sends this serialized data to the clients. There, with the help of a small JavaScript library, an object is created which simulates the API of the QObject. Any invokable methods, including slots, can be called as well as properties read and written. Additionally you can connect to signals and register JavaScript callbacks as handlers.

Dependencies

This module depends on Qt Core only. Optionally, an additional plugin for Qt Quick can be built, which makes it easy to use a QWebChannel from QML. Note that this module alone is not functional. It is being used in e.g. Qt WebKit to provide a seamless integration of QML/C++ QObjects into JavaScript clients. You can integrate it in your projects as well, by providing an implementation of the QWebChannelAbstractTransport class, see the standalone example for how to do this.

Building

qmake-qt5
make
make install

Usage from C++

To use the Qt/C++ library, add the following to your QMake project:

QT += webchannel

Then, in your C++ code, construct a webchannel, then publish your QObjects:

QWebChannel channel;
channel.registerObject(QStringLiteral("foo"), myFooObj);
....

Additionally, you need to provide a communication channel to the HTML client. One way is to use the Qt WebSockets module. On the HTML/JavaScript client side, you need to embed src/webchannel/qwebchannel.js and setup the connection to a client-side transport. An example which shows all this in action can be found in examples/standalone.

Usage from Qt Quick

For QML applications, use the following import:

import QtWebChannel 1.0

Then setup the WebChannel, register objects to it and connect to transport objects:

WebChannel {
    registeredObjects: [foo, bar, ...]

    transports: [yourTransport]
}

To see this in action, take a look at the test code in tests/auto/qml.